Difference between revisions of "Libstarlight"

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'''Original Repository:''' [https://github.com/zetaPRIME/libstarlight GitHub]
 
'''Original Repository:''' [https://github.com/zetaPRIME/libstarlight GitHub]
  
'''Other Repositories:'''[http://vpgs.pro/Mirror/libstarlight VPGS.PRO Mirror]/[http://vpgs.pro/MirrorBackups/libstarlight VPGS.PRO Mirror Backup]
+
'''Other Repositories:''' [http://vpgs.pro/Mirror/libstarlight VPGS.PRO Mirror]/[http://vpgs.pro/MirrorBackups/libstarlight VPGS.PRO Mirror Backup]
  
 
'''License:''' [[MIT License]]
 
'''License:''' [[MIT License]]

Latest revision as of 02:14, 26 March 2017

Author: zetaPRIME

Original Thread: GBATemp

Original Repository: GitHub

Other Repositories: VPGS.PRO Mirror/VPGS.PRO Mirror Backup

License: MIT License

Platform: Nintendo 3DS

Description:

libstarlight is a fully-featured application framework for 3DS homebrew written in C++14.

Features include:


- Fully themable UI framework with rich widgets designed for the 3DS's touchscreen

- Underlying graphics framework built on citro3d, using premultiplied alpha blending (textures automatically converted on load)

- Streamlined, easy-to-use onscreen keyboard

- Centralized configuration system for application-specific settings and storage, complete with optional auto-saving on exit

- Filesystem helpers to streamline working with SD and romfs contents

- Various basic datatypes for convenience and interoperability


Download:

libstarlight v0.5.0

starlight-testbed v0.5.0 (3DSX)