Difference between revisions of "Libstarlight"
Gnmmarechal (talk | contribs) |
Gnmmarechal (talk | contribs) |
||
Line 5: | Line 5: | ||
'''Original Repository:''' [https://github.com/zetaPRIME/libstarlight GitHub] | '''Original Repository:''' [https://github.com/zetaPRIME/libstarlight GitHub] | ||
− | '''Other Repositories:'''[http://vpgs.pro/Mirror/libstarlight VPGS.PRO Mirror]/[http://vpgs.pro/MirrorBackups/libstarlight VPGS.PRO Mirror Backup] | + | '''Other Repositories:''' [http://vpgs.pro/Mirror/libstarlight VPGS.PRO Mirror]/[http://vpgs.pro/MirrorBackups/libstarlight VPGS.PRO Mirror Backup] |
'''License:''' [[MIT License]] | '''License:''' [[MIT License]] |
Latest revision as of 02:14, 26 March 2017
Author: zetaPRIME
Original Thread: GBATemp
Original Repository: GitHub
Other Repositories: VPGS.PRO Mirror/VPGS.PRO Mirror Backup
License: MIT License
Platform: Nintendo 3DS
Description:
libstarlight is a fully-featured application framework for 3DS homebrew written in C++14.
Features include:
- Fully themable UI framework with rich widgets designed for the 3DS's touchscreen
- Underlying graphics framework built on citro3d, using premultiplied alpha blending (textures automatically converted on load)
- Streamlined, easy-to-use onscreen keyboard
- Centralized configuration system for application-specific settings and storage, complete with optional auto-saving on exit
- Filesystem helpers to streamline working with SD and romfs contents
- Various basic datatypes for convenience and interoperability
Download: